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React Visual Effects

Set-piece components for hero sections and demo decks. Confetti cannons, refraction glass, retro terminals, ambient aurora. Used sparingly, felt instantly.

27 components
Split-Flap Display component preview

Split-Flap Display

A ceramic and graphite split-flap device that ripples each flap into your message.

Interactive 3D Globe component preview

Interactive 3D Globe

A 3D Earth lit day and night from the real sun position, wrapped in a soft atmosphere, with smooth drag-to-orbit controls.

Animated Code Diff Viewer component preview

Animated Code Diff Viewer

Inline or toggled code diffs rendered inside the same polished code block frame, flipping between before and after.

Animated Terminal component preview

Animated Terminal

A terminal UI with self-typing commands, CRT phosphor glow and scanlines, streaming output that never re-renders a line.

Tinder-Style Swipe Cards component preview

Tinder-Style Swipe Cards

Tinder-style swipe cards where the top card flicks off under your thumb and the one underneath rises in real time.

Physics-Based Confetti Cannon component preview

Physics-Based Confetti Cannon

Hand-rolled canvas particles with gravity, drag, terminal velocity, and paper ribbons that flutter on the way down.

Refraction Glass Container component preview

Refraction Glass Container

Real refraction, where feDisplacementMap warps the actual pixels sitting behind the card instead of blurring them.

iPhone Siri component preview

iPhone Siri

Tap the Dynamic Island and it swells into a live WebGL Siri orb of folded light.

Bento Grid Layout component preview

Bento Grid Layout

A responsive bento grid of dashboard tiles where clicking one moves it to the front and the rest glide into place.

Aurora Background component preview

Aurora Background

Aurora background of blurred light on Framer Motion, with grain that kills banding.

Scroll Stack component preview

Scroll Stack

Cards that pin, tilt, and stack into a tidy deck as you scroll, with zero scroll hijacking anywhere in the sequence.

Orbital Image Carousel component preview

Orbital Image Carousel

Drag a cylindrical photo rail with snapped inertia, keyboard stepping, and depth-aware parallax on every face.

Interactive 3D Book component preview

Interactive 3D Book

A tactile 3D book cover that opens on click with real matte depth, then turns each page on a weighted hinged flip.

Animated 3D Folder component preview

Animated 3D Folder

A real CSS 3D folder that tilts toward your cursor, drops its cover open, and lifts its files into a stepped index.

Fan Hover Card Stack component preview

Fan Hover Card Stack

Hover a stacked profile deck and watch the cards fan outward in sequence while the active one lifts to the front.

Card Stack Carousel component preview

Card Stack Carousel

A React card stack carousel on Framer Motion: each photo drops out below the pile, slips behind it and rises to the back.

Gradient Stripes component preview

Gradient Stripes

A brand gradient sliced into glowing stripes that rise toward the pointer.

Tactile Keyboard component preview

Tactile Keyboard

A 65% QWERTY board with real key travel, live shift legends, and five colorways.

Particle Image component preview

Particle Image

A photo rebuilt as halftone dots on springs that scatter from the pointer.

Expanding Cards component preview

Expanding Cards

Hover a tall editorial strip and it opens wide, the rest of the row holding as tight vertical slivers of the same image.

Liquid Ripple Image component preview

Liquid Ripple Image

A photo under simulated water where waves spread, cross and bounce off edges.

Hover Image Gallery component preview

Hover Image Gallery

Hover a card in the fanned artwork row and it rises to the front, showing a colored pill with that card's title.

3D Image Carousel component preview

3D Image Carousel

Portrait cards line the inside of a curved wall, smallest at the center and larger toward each side. Drag or hover to turn.

iPhone Mockup Hero component preview

iPhone Mockup Hero

An iPhone frame stands over two rows of photos drifting in opposite directions, its wallpaper from the same library.

Glass Stripes component preview

Glass Stripes

Diagonal glass stripes refract a slow, glowing light that follows your pointer.

Fluted Glass component preview

Fluted Glass

Any photo seen through fluted glass, sliced into soft ribs that follow the pointer.

Gradient Grain component preview

Gradient Grain

Light leaks on film: saturated colour that burns to white under fine grain.

Which show off component should I use?

Backdrops

Sits behind your content and never asks for attention directly.

Aurora Background
You want soft coloured light behind a hero section. Pure CSS with a noise overlay to kill banding, so it stays cheap on a long page.
Gradient Stripes
The background should answer the cursor. Gradient columns on springs rise toward the pointer and fall back into a slow swell. Plain canvas, no WebGL.
Glass Stripes
The hero wants depth rather than colour alone. Real refracting glass flutes bend a slow glow that drifts toward the pointer. WebGL, paused offscreen.
Particle Image
You already have the photograph and want it to come apart. It is rebuilt as halftone dots that assemble on load, scatter from the cursor and spring back home.
Liquid Ripple Image
The photograph should stay whole and move like water. A real wave simulation spreads, crosses and reflects ripples from the cursor or rain, then goes still.
Fluted Glass
You have a bold photograph and want it seen through ribbed glass. Each rib squeezes its own slice of the picture, which slides beneath the pane with the pointer.
Gradient Grain
The hero should look like light leaking onto film rather than a flat gradient. Saturated colour burns to white under fine grain, in four compositions from one palette.

Showing a set of cards or images

Eight decks, separated by how a visitor moves through them.

Orbital Image Carousel
People should browse photos by dragging. A cylindrical rail with snapped inertia and keyboard stepping, so it still works without a mouse.
Tinder-Style Swipe Cards
You want one decision at a time. The top card flicks away under a thumb and the next rises, which reads as native on a phone.
Scroll Stack
Scroll position is the control. Cards pin and tilt into a deck as the page moves, with no scroll hijacking anywhere in the sequence.
Fan Hover Card Stack
A short set of profile or team cards that fans out on hover. Shows everything at once, and does nothing at all on touch.
Expanding Cards
A row of tall editorial frames that open on hover. One stays wide, the rest collapse into vertical slivers of the same photograph.
Card Stack Carousel
The deck should cycle on click, front card dropping away and the rest promoting. Right when there is nothing for the visitor to decide.
Hover Image Gallery
A handful of artworks where each piece deserves its credit. Hovering a card lifts it to the front with a coloured pill naming the work.
3D Image Carousel
Portraits should read as a ring you turn rather than a flat row. Drag it, or hover a side, and the cards tilt with the curve.

Framing content on the page

Bento Grid Layout
A feature grid where the clicked tile should jump to the front. The other tiles glide into place around it.
Refraction Glass Container
Glass that genuinely bends what sits behind it instead of blurring it. Costs more than a backdrop filter, so spend it on one card.
iPhone Mockup Hero
An app or photo product needs a phone front and centre. The frame stands over a wall of photos that fades out toward both sides.

Text and data that changes

Split-Flap Display
Short strings or live counters that update on a schedule. The mechanical flip makes a change land as an announcement.
Animated Terminal
Command output or a scripted install walkthrough. Types itself at speed without re-rendering the lines already on screen.
Animated Code Diff Viewer
Showing what your tool changed in someone else's code. Additions and removals inline, or a flip between before and after.

Three-dimensional objects

Heavier than the rest of this category. One to a page.

Interactive 3D Globe
Customers, servers, or offices spread across the world. Drag to orbit, with pins you can point at real coordinates.
Interactive 3D Book
A publication, changelog, or case study that should feel like an object. Opens on click, then turns pages on a weighted hinge.
Animated 3D Folder
A document set that should read as physical. The flap peels back on click and the contents fan out behind it.
Tactile Keyboard
Shortcuts or typing are the product itself. Real key travel with synthesized switch sound, which needs audio permission to land fully.
iPhone Siri
Your product is an app and the mockup should do something. Tapping the Dynamic Island blooms a glass sheet that keeps refracting the wallpaper and widgets beneath it.

Marking a moment

Physics-Based Confetti Cannon
A signup, purchase, or milestone worth celebrating. Canvas particles with real gravity and drag, so ribbons flutter rather than drop.

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